LEO BAUCHY
TECHNICAL/GAMEPLAY ANIMATOR
Furi
MY WORK ON FURI (VIDEO)

During this project, I designed the combat animations (combos, moves, special attacks) for half of the ennemies (boss) present in the game and some cinematic content as well All those animations were subject to different constraints like precise timings, area of effects, etc. common to fighting games.

  • Company:
  • THE GAME BAKERS (Montpellier)
  • Platform:
  • PS4/PC/XBox/Switch
  • Release date:
  • July 5, 2016