LEO BAUCHY
TECHNICAL/GAMEPLAY ANIMATOR
Shelter 2
MY WORK ON SHELTER 2 (VIDEO)

As a 3D animator on Shelter 2, my work was mainly to produce 3D animations for the different animals present in the game. Using mainly MotionBuilder to produce animations, I learned the basics of Python to assist me in carrying out basics operations such as cleaning files for integration, dealing with skeleton hierarchy, or others.

  • Company:
  • Might & Delight (Stockholm)
  • Platform:
  • PC
  • Release date:
  • March 9, 2015